Using game creation for teaching computer programming to high school students and teachers M Al-Bow, D Austin, J Edgington, R Fajardo, J Fishburn, C Lara, ... Proceedings of the 14th annual ACM SIGCSE conference on Innovation and …, 2009 | 80 | 2009 |
Using Greenfoot and games to teach rising 9th and 10th grade novice programmers M Al-Bow, D Austin, J Edgington, R Fajardo, J Fishburn, C Lara, ... Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 55-59, 2008 | 31 | 2008 |
Building a game development program L Argent, B Depper, R Fajardo, S Gjertson, ST Leutenegger, MA Lopez, ... Computer 39 (6), 52-60, 2006 | 26 | 2006 |
Pixels, Politics, and Play: Digital Video Games As Social Commentary R Fajardo Intelligent Agent 3 (2), 2003 | 7 | 2003 |
Epistemic Learning Environments: Using Game Creation to Teach Art, Design, Computer Science, and Innovative Thinking D Austin, R Fajardo, S Leutenegger Society for Information Technology & Teacher Education International …, 2009 | 1 | 2009 |
The Generative Game Engine R Fajardo, C Schmidt iDMAa The Journal of the International Digital Media and Arts Asscociation 2 (2), 2005 | | 2005 |
Juan & The Beanstalk: A Game Work in Progress R Fajardo Works & Days 22 (1/2), 155-158, 2004 | | 2004 |
The Phantom Gringo Boat and Meditations on Popular Culture R Fajardo, R Koontz | | 1999 |
Class: DMST 4000| Digital Design Concepts Meeting times: Mondays and Wednesdays 6: 00 pm to 9: 00 pm Professor RA Fajardo | | |