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Prof. Dr. Daniel Görlich
Prof. Dr. Daniel Görlich
Offenburg University, Media Faculty, Offenburg, Germany
Verified email at hs-offenburg.de - Homepage
Title
Cited by
Cited by
Year
Design, Dynamics, Experience (DDE): An Advancement of the MDA Framework for Game Design
W Walk, D Görlich, M Barrett
Game Dynamics, 27-45, 2017
1372017
How avatars influence user behavior: a review on the proteus effect in virtual environments and video games
AS Praetorius, D Görlich
International Conference on the Foundations of Digital Games (FDG'20), 2020
472020
What is Game Balancing? An Examination of Concepts
A Becker, D Görlich
ParadigmPlus 1 (1), 22-41, 2020
362020
Run-time Adaptation of a Universal User Interface for Ambient Intelligent Production Environments
K Breiner, D Görlich, O Maschino, G Meixner, D Zühlke
International Conference on Human-Computer Interaction, 663-672, 2009
282009
Procedural Content Generation for Game Props? A Study on the Effects on User Experience
O Korn, M Blatz, A Rees, J Schaal, V Schwind, D Görlich
Computers in Entertainment (CIE) 15 (2), 1-15, 2017
272017
Demonstrating Remote Operation of Industrial Devices using Mobile Phones
D Görlich, P Stephan, J Quadflieg
4th International Conference on Mobile Technology, Applications, and Systems …, 2007
212007
Towards automatically interfacing application services integrated into an automated, model-based user interface generation process
K Breiner, O Maschino, D Görlich, G Meixner
MDDAUI Workshop at Intelligent User Interfaces (IUI) 2009, 2009
19*2009
Aufgabenmodellierung als Kernelement eines nutzerzentrierten Entwicklungsprozesses für Bedienoberflächen
G Meixner, D Görlich
Workshop "Verhaltensmodellierung: Best Practices und neue Erkenntnisse …, 2008
172008
Gaming und E-Sport – Markt und Inszenierung des digitalen Sports
M Breuer, D Görlich
Die Digitalisierung des Sports in den Medien, 275-293, 2018
152018
Useware modeling for ambient intelligent production environments
D Görlich, K Breiner
MoDELS 2007 Workshop on Model Driven Development of Advanced User Interfaces …, 2007
112007
Intelligent Task-oriented User Interfaces in Production Environments
D Görlich, K Breiner
10th IFAC/IFIP/IFORS/IEA Symposium on Analysis, Design, and Evaluation of …, 2007
112007
The Proteus Effect: How Avatars Influence Their Users’ Self-perception and Behaviour
AS Praetorius, D Görlich
Augmented Reality and Virtual Reality, 109-122, 2021
92021
3rd International Workshop on Model Driven Development of Advanced User Interfaces (MDDAUI'07)
A Pleuß, J Van den Bergh, S Sauer, D Görlich, H Hußmann
International Conference on Model Driven Engineering Languages and Systems …, 2007
8*2007
Using Domain-Specific Languages in the Design of HMIs: Experiences and Lessons Learned
C Bock, D Görlich, D Zühlke
MDDAUI'06 workshop at MoDELS'06 conference, 2006
82006
Societal XR—A Vision Paper
D Görlich
ParadigmPlus 3 (2), 1-10, 2022
72022
eSport: Status quo und Entwicklungspotenziale
M Breuer, D Görlich
Springer Gabler, 2020
7*2020
Unterstützung des Useware-Engineering Prozesses durch den Einsatz einer modellbasierten Werkzeugkette
G Meixner, D Görlich
atp edition 50 (12), 44-48, 2008
72008
E-Sport
M Breuer, D Görlich
Handbuch Gameskultur - Über die Kulturwelten von Games, 165-170, 2020
62020
Die wirtschaftliche Perspektive des E-Sports
L Anderie, D Görlich
E-Sport: Status quo und Entwicklungspotenziale, 23-35, 2022
52022
Elektronischer Sport – Historische Entwicklung und aktuelle Fragestellungen
D Görlich, M Breuer
E-Sport: Status quo und Entwicklungspotenziale, 1-21, 2022
52022
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