Ikuti
Mohammad Isa Pramana Koesoemadinata
Mohammad Isa Pramana Koesoemadinata
Dosen Magister Desain, Fakultas Industri Kreatif, Telkom University
Email yang diverifikasi di telkomuniversity.ac.id - Beranda
Judul
Dikutip oleh
Dikutip oleh
Tahun
Wayang Kulit Cirebon: Warisan Diplomasi Seni Budaya Nusantara
MIP Koesoemadinata
ITB Journal of Visual Art and Design 4 (2), 142-154, 2013
322013
The effect of packaging color scheme on perceptions, product preferences, product trial, and purchase intention
W Swasty, MK Putri, MIP Koesoemadinata, ANS Gunawan
Jurnal Manajemen dan Kewirausahaan 23 (1), 27-39, 2021
142021
Visual Adaptation Of Wayang Characters In Teguh Santosa’ s Comic Art
MIP Koesoemadinata
Mudra Jurnal Seni Budaya 33 (3), 401-408, 2018
142018
Board Games As A New MediaTo Local Geniuses Narratives Case Study: Board Game Project Based On Astrological System Of Kolenjer
DK Aditya, MIP Koesoemadinata, S Hidayat, T Wahab
Bandung Creative Movement (BCM) 4 (1), 2018
102018
Visualazations of Wayang Characters In Comics (Case Study: Bima and Arjuna Characters in The Arts of Ardisoma, Teguh Santosa and Is Yuniarto)
MIP Koesoemadinata, DK Aditya
Bandung Creative Movement (BCM) 3 (1), 2016
82016
Socio-historical and cultural influences on visual differentiation of Wayang Kulit of Cirebon, West Java, Indonesia: A case study of the attributes differentiation of Priest …
MIP Koesoemadinata, S Sabana, ND Adisasmito
TAWARIKH 5 (1), 2013
82013
Perancangan dan Pelatihan Pengelolaan Website Pondok Pesantren Assubkiyah Kabupaten Bandung
MIP Koesoemadinata, DW Soewardikoen, IDAD Putra, IGAR Lawe, ...
Aptekmas Jurnal Pengabdian pada Masyarakat 4 (1), 2021
72021
Perancangan Buku Ilustrasi Makhluk-makhluk Mitologis Nusantara ‘Tambo Maru’
MIP Koesoemadinata, R Beskin
JSRW (Jurnal Senirupa Warna) 5 (2), 167-173, 2017
62017
Kajian Warna & Ilustrasi Primary Display Panel Kemasan menggunakan Metode Kuesioner dan Eye-Tracking
W Swasty, A Mustikawan, MIP Koesoemadinata
Jurnal Manajemen Teknologi 18 (1), 38-53, 2019
52019
Sundanese and Modernity in Sci-fi Comic (Case Study: Astahiam Nyasab series of Sundanese Magazine Mangle in 1986)
M Koesoemadinata
Proceedings of the 1st Conference of Visual Art, Design, and Social …, 2020
32020
Student’s Perception and Preference of Food Package Design: A Pilot Project
W Swasty, MIP Koesoemadinata, ANS Gunawan, MK Putri
Jurnal Desain Komunikasi Visual Nirmana 18 (1), 6-12, 2018
32018
The use of virtual YouTuber for online learning
NP Susanti, MIP Koesoemadinata, R Belasunda
Embracing the Future: Creative Industries for Environment and Advanced …, 2022
22022
Sangkan Hurip, a board game design project based on Kolenjer Astrological math narratives
D Aditya, MI Koesoemadinata, S Hidayat, T Wahab
5th Bandung Creative Movement International Conference on Creative …, 2019
22019
Kompleksitas tokoh pandita drona dalam artefak wayang kulit Cirebon
MIP Koesoemadinata
Panggung 22 (3), 2012
22012
Unsur Tasawuf dalam Perupaan Wayang Kulit Purwa Cirebon dan Surakarta
MI Pramana, Y Yustiono, W Yudoseputro
Journal of Visual Art and Design 1 (2), 181-195, 2007
22007
The value of Robo-Robo tradition as design inspiration in public spaces in the new normal era
U Nafi'ah, MIP Koesoemadinata
Sustainable Development in Creative Industries: Embracing Digital Culture …, 2023
12023
Sundanese culture representation in tourism marketing: A visual content and semiotic analysis of website pictorial element
IA Zaim, MIP Koesoemadinata, SA Sari
The Asian Journal of Technology Management 15 (3), 224-234, 2022
12022
Package design color preference using eye-tracking technology: Does gender make a difference?
W Swasty, E Rahmawati, A Mustikawan, MIP Koesoemadinata
Dynamics of Industrial Revolution 4.0: Digital Technology Transformation and …, 2021
12021
Perancangan Buku Ilustrasi Digital Sebagai Media Informasi Tentang Neurosis
SG Santoso, P Aditia, MIP Koesoemadinata
eProceedings of Art & Design 7 (2), 2020
12020
Perancangan Video Promosi Kesenian Khas Cirebon
R Herginza, MIP Koesoemadinata
eProceedings of Art & Design 5 (3), 2018
12018
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