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Rachel Wagner
Rachel Wagner
Ithaca Colege
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Title
Cited by
Cited by
Year
Godwired: Religion, ritual and virtual reality
R Wagner
Routledge, 2012
3282012
Playing with religion in digital games
O Steffen, PF Likarish, BSG Walter, N Abrams, X Zeiler, J Anthony, ...
Indiana University Press, 2014
1372014
Wake up! Gnosticism and Buddhism in the Matrix
F Flannery-Dailey, RL Wagner
Journal of Religion & Film 5 (2), 4, 2016
752016
You are what you install: Religious authenticity and identity in mobile apps
R Wagner
Digital religion, 199-206, 2012
662012
Nuclear detection to prevent or defeat clandestine nuclear attack
RC Byrd, JM Moss, WC Priedhorsky, CA Pura, GW Richter, KJ Saeger, ...
IEEE Sensors Journal 5 (4), 593-609, 2005
662005
The Timing system for the CDF electromagnetic calorimeters
M Goncharov, T Kamon, V Khotilovich, V Krutelyov, SW Lee, D Toback, ...
Nuclear Instruments and Methods in Physics Research Section A: Accelerators …, 2006
562006
Gaming religionworlds: Why religious studies should pay attention to religion in gaming
HA Campbell, R Wagner, S Luft, R Gregory, GP Grieve, X Zeiler
Journal of the American Academy of Religion 84 (3), 641-664, 2016
482016
The importance of playing in earnest
R Wagner
Playing with religion in digital games, 192-213, 2014
422014
First Observation of and Measurement of the Ratio of Branching Fractions
T Aaltonen, J Adelman, T Akimoto, MG Albrow, BÁ González, S Amerio, ...
Physical review letters 103 (19), 191802, 2009
422009
God in the game: Cosmopolitanism and religious conflict in videogames
R Wagner
Journal of the American Academy of Religion 81 (1), 249-261, 2013
232013
Buddhist apps: skillful means or Dharma dilution?
R Wagner, C Accardo
Buddhism, the Internet, and Digital Media, 134-152, 2014
22*2014
First-person shooter religion: algorithmic culture and inter-religious encounter
R Wagner
CrossCurrents 62 (2), 181-203, 2012
182012
In gnosticism, buddhism, and the matrix project
R Wagner, F Flannery-Dailey
162005
Religion and video games: shooting aliens in cathedrals
R Wagner
Understanding Religion and Popular Culture, 128-148, 2012
122012
Bewitching the box office: Harry Potter and religious controversy
RL Wagner
Journal of Religion & Film 7 (2), 5, 2003
112003
This is not a game: Violent video games, sacred space, and ritual
R Wagner
Iowa Journal of Cultural Studies 15 (1), 2014
102014
Our Lady of Persistent Liminality
R Wagner, EM Mazur, K McCarthy
God in the Details: American Religion in Popular Culture, 271-290, 2011
102011
‘Hokey Religions and Ancient Weapons’: The Force of Spirituality
JL Bowen, R Wagner
Finding the Force of the Star Wars Franchise: Fans, Merchandise, and Critics …, 2006
102006
Video games and religion
R Wagner
92014
The play is the thing: Interactivity from bible fights to passions of the Christ
R Wagner
Halos and avatars: Playing video games with God, 54, 2010
92010
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Articles 1–20