The visual elements strength in visual novel game development as the main appeal D Pratama, WGW Wardani, T Akbar Mudra Jurnal Seni Budaya 33 (3), 326-333, 2018 | 26 | 2018 |
Understanding visual novel as artwork of visual communication design D Pratama, W Gunarti, T Akbar Mudra Jurnal Seni Budaya 32 (3), 2017 | 17 | 2017 |
Designing Visual Character Of Raden Wijaya As Historical Figure In Visual Novel D Pratama, WGW Wardani, T Akbar IJSTR 6 (Vol 6 Issue 11), 207-210, 2017 | 13 | 2017 |
Designing Visual Novel Characters of Gajah Mada and Tribhuwana Tunggadewi As Representation of History Figures D Pratama, WGW Wardani, T Akbar Humanus, 84-96, 2018 | 12 | 2018 |
Representasi Manusia Sebagai makhluk Budaya dalam Film Animasi Jepang Nonverbal LA MAISON EN PETITS CUBES WGW Wardani Fakultas Seni Rupa dan Desain Universitas Trisakti, 2011 | 11 | 2011 |
Produksi film animasi sebagai media kampanye anti kejahatan perdagangan manusia RW Winarni, WGW Wardani Jurnal Desain 3 (01), 37-48, 2015 | 10 | 2015 |
Implementasi Warna pada Sampul Buku Cerita Bergambar Legenda Ciujung dan Ciberang N Nurdini, WGW Wardani, F Saptodewo Visual Heritage: Jurnal Kreasi Seni dan Budaya 1 (01), 69-77, 2019 | 9 | 2019 |
Presentasi ruang arkeologi situs gunung padang melalui visualisasi batu penanda untuk buku foto WGW Wardani, W Wulandari, S Syahid Mudra Jurnal Seni Budaya 34 (3), 394-401, 2019 | 8 | 2019 |
Islamic Memes as Media of Da'wah for Millennials Generations: Analysis of Visual Language on Islamic Memes with Illustration Style WGW Wardani, AF Muntazori Cultural Syndrome 1 (1), 61-78, 2019 | 8 | 2019 |
DRIVE CAMPAIGNS:" ANTI-SHARING IMAGES/PHOTOGRAPHS HARASSING WOMEN ON INSTANT MESSAGING APPS PHONE VISITING WGW Wardani ADI J. Recent Innov 2 (1), 82-89, 2020 | 6 | 2020 |
REPRESENTASI INTERAKSI MANUSIA DALAM GENRE FOTOGRAFI “STORY” SITUS MEGALITIKUM GUNUNG PADANG WGW Wardani, W Wulandari, R Destiadi, S Syahid Jurnal Muara Ilmu Sosial, Humaniora, Dan Seni 3 (1), 148-158, 2019 | 6 | 2019 |
SAINS DAN KREATIVITAS: PANDANGAN TERHADAP PEMIKIRAN JOHN HORGAN DALAM “THE END OF SCIENCE” W Gunarti Jurnal Desain 1 (01), 61-68, 2013 | 6 | 2013 |
Political Campaign’s Music Video As A Strategy For Forming Perceptions WGW Wardani, A Listya, RW Winarni IJSTR, 2017 | 5 | 2017 |
Mendesain poster motivasi sebagai media edukasi anak-anak pemulung dan dhuafa di sekolah kami, bekasi barat WGW Wardani, RW Winarni RESWARA: Jurnal Pengabdian Kepada Masyarakat 2 (2), 365-378, 2021 | 4 | 2021 |
Building contextual perception through background illustrations in Visual Novel with historical theme D Pratama, WGW Wardani, T Akbar Journal of Arts and Humanities 7 (10), 53-64, 2018 | 4 | 2018 |
Wacana Visual Talk Show ‘ Mata Najwa’: Melihat Bahasa Tubuh Partisipan sebagai Kekuatan Visual WG WW, YA Piliang, A Syarief Panggung 23 (4), 2013 | 4 | 2013 |
Understanding Visual Grammar On The Stop Smoking Public Service Announcement: Analysis of Television Ad “Vocal Cords Loss Due To Smoke” W Gunarti W.W. https://knepublishing.com/index.php/Kne-Social/article/view/2755/5965 1 (The …, 2016 | 3* | 2016 |
The Relation of Visual Signs In The Narrative Structure of MTV Exit Human Trafficking Campaign Video W Gunarti, D Pratama, RW Winarni Journal of Arts and Humanities 2 (7), 58-71, 2013 | 3 | 2013 |
Visual Grammar Models in Animated Music Videos as a Media Environmental Campaign: A Case Study of “Sabda Alam” By Smk Raden Umar Said Kudus WGW Wardani, Syahid, T Akbar E-Journal of Humanities, Arts and Social Sciences (EHASS) 4 (2), 140-154, 2023 | 2* | 2023 |
Desain karakter tokoh proklamator dalam sejarah perumusan naskah proklamasi indonesia AA Ryansyah, WGW Wardani, F Saptodewo Visual Heritage: Jurnal Kreasi Seni dan Budaya 2 (01), 1-8, 2019 | 2 | 2019 |